I've always been an artist. As a kid, I made stop-motion animated films
with my friends using an 8-mm camera. But I was convinced I couldn't
get a "real job" as an artist. As a result, I began my professional life as
an aerospace engineer. After a few years, I came to my senses and
returned to school to do something I truly loved, animation. As an MFA
student at the UCLA Animation Workshop, I experimented with
different mediums, including cel, computer, and sand-on-glass.
"Unborn Baby Blues" is my sand film animated to an original blues
song. It won a whole bunch of awards, including the 24th Student
Academy Award gold medal in animation (yes, a real Academy Award -
in my acceptance speech, I got to "thank the Academy," the dream of
Since my student days, I have a cultivated a wide range of
professional experiences working on feature films, videogame
cinematics and cinematics for a middle-school math curriculum DVD.
Throughout those various projects, I have animated people, animals
and objects, using a diverse array of animation styles. I enjoy working
in a team environment and take suggestions well from both colleagues
and animation leads. I find that my engineering experience is an asset
when I am problem solving for myself or the overall project.
I am very driven to earn an opportunity to work with the best artists,
pushing the limits of my capabilities to help create outstanding